AI Insights · Timothy · January 2022
Top 5 Cannabis Games Performance in Egypt Q4 2021
Explore the performance trends of the top 5 cannabis games on a unified platform in Egypt during Q4 2021, with data from Sensor Tower.
The fourth quarter of 2021 saw varied performance trends among the top 5 cannabis games in Egypt on a unified platform, according to data from Sensor Tower. Here’s a closer look at the weekly downloads, revenue, and active user metrics for these games.
Weed Firm: RePlanted had a fluctuating download trend, starting with 390 downloads in late September and reaching a low of 293 in early November. The app ended the quarter with 349 downloads. Active users hovered around 800-900 throughout the quarter, with a slight peak at 873 in early December.
Hempire - Weed Growing Game experienced significant fluctuations in downloads, peaking at 868 in late November and again at 765 in the last week of December. Revenue showed some variability, with highs of $92 in late September and $86 in the final week of December. Active users saw a notable increase mid-quarter, peaking at 863 in late November.
For Bud Farm: Idle Tycoon Game, downloads varied greatly, with a peak of 98 in early November and a low of just 2 downloads in the first week of November. Weekly revenue had a high of $68 in the last week of December, while active users remained relatively stable, hovering around 100-200 throughout the quarter.
Weed Firm 2: Back To College maintained a low but consistent download rate, with a peak of 27 downloads in early October and 25 in the last week of December. Active users remained steady, ranging between 35 and 48 throughout the quarter.
Lastly, Cheech and Chong Bud Farm had minimal downloads, peaking at 10 in late November. Revenue was more consistent, with a high of $49 in late September and a steady average around $18-$30 for the remainder of the quarter. Active users remained relatively stable, ranging from 162 to 216.
For more detailed insights, visit Sensor Tower.